Items

Dragonball Z Goku holding sensu beans

Usable Items

Item Name DescriptionCost
CapsuleCapsules are used to put big things in (like ships and bases) so you can move them.500
Dragon RadarDetects all of the Earth Dragonballs. Only sold on Earth. 1,250
Namek RadarDetects all of the Namekian Dragonballs. Only sold on Namek.7,500
Mado RadarDetects Mado Dragonballs. Only sold on Mado.10,000
Black Star RadarDetects all of the Black Star Dragonballs. Sold only on Earth’s Moon.20,000
FoodNot usable in a fight. Takes two turns to eat. 10% of your base powerlevel is added to your current (current powerlevel cannot exceed your base powerlevel).Varies
Sensu BeanRestores all of your powerlevel. You may use these during a Spar/Fight.Not sold in shops
Saibaman SeedGrow a little green guy who has 25% of your powerlevel.4,000
ScouterDetects powerlevel.1,000
Advanced ScouterIf someone uses a move on you in battle, this scouter records how the move was done. You then have to replay the move; 75% chance of learning it in 2 days, 10% for 1 day, 100% in 3 days.2,500
SunglassesProtection from Solar Flare for one spar/fight. Also, so fashion.50
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Armor & Clothing

Item Name DescriptionCost
Light Saiyan Armor10% damage reduction; 4,500 HP.300
Medium Saiyan Armor15% damage reduction; 18,500 HP.600
Heavy Saiyan Armor20% damage reduction; 115,000 HP.1,000
Light Dragon Armor15% damage reduction. Has 1 charge (24 hour recharge) of reflect. Any attack may be reflected (user chooses) back at opponent (no block attacks can’t be reflected). The only defense against a reflected attack is if the target also has Light Dragon Armor and chooses to reflect the attack back. 19,000 HP.6,000
Medium Dragon Armor20% damage reduction. Has one charge of light heal (adds +30% powerlevel back and takes 24 hours to recharge). 130,000 HP.8,000
Heavy Dragon Armor30% damage reduction. This armor has 1 charge of Dragon Rage (an attack of 50% of your powerlevel; takes 7 days to recharge). This armor is indestructible.55,900
Light Weighted Shirt6% bonus to powerlevel gains after a Spar/Fight/Train (after 50,000 powerlevel, no extra gain is provided). -6% to wearer’s dodge. +6% to opponent’s dodge.600
Light Weighted Pants8% bonus to powerlevel gains after a Spar/Fight/Train (after 50,000 powerlevel, no extra gain is provided). -8% to wearer’s dodge. +8% to opponent’s dodge.800
Light Weighted Shoes4% bonus to powerlevel gains after a Spar/Fight/Train (after 50,000 powerlevel, no extra gain is provided). -4% to wearer’s dodge. +4% to opponent’s dodge.400
Light Weighted Belt4% bonus to powerlevel gains after a Spar/Fight/Train (after 50,000 powerlevel, no extra gain is provided). -4% to wearer’s dodge. +4% to opponent’s dodge.400
Light Weighted Hat5% bonus to powerlevel gains after a Spar/Fight/Train (after 50,000 powerlevel, no extra gain is provided). -5% to wearer’s dodge. +5% to opponent’s dodge.500
Light Weighted Wrist Bands4% bonus to powerlevel gains after a Spar/Fight/Train (after 50,000 powerlevel, no extra gain is provided). -4% to wearer’s dodge. +4% to opponent’s dodge.400
Light Weighted Socks3% bonus to powerlevel gains after a Spar/Fight/Train (after 50,000 powerlevel, no extra gain is provided). -3% to wearer’s dodge. +3% to opponent’s dodge.300
Light Weighted Cape6% bonus to powerlevel gains after a Spar/Fight/Train (after 50,000 powerlevel, no extra gain is provided). -6% to wearer’s dodge. +6% to opponent’s dodge.600
Medium Weighted Shirt4.5% bonus to powerlevel gains after a Spar/Fight/Train (after 2,000,000 powerlevel, no extra gain is provided). -5% to wearer’s dodge. +5% to opponent’s dodge.1,200
Medium Weighted Pants6% bonus to powerlevel gains after a Spar/Fight/Train (after 2,000,000 powerlevel, no extra gain is provided). -6% to wearer’s dodge. +6% to opponent’s dodge.1,600
Medium Weighted Shoes3% bonus to powerlevel gains after a Spar/Fight/Train (after 2,000,000 powerlevel, no extra gain is provided). -3% to wearer’s dodge. +3% to opponent’s dodge.800
Medium Weighted Belt3% bonus to powerlevel gains after a Spar/Fight/Train (after 2,000,000 powerlevel, no extra gain is provided). -3% to wearer’s dodge. +3% to opponent’s dodge.800
Medium Weighted Hat3.75% bonus to powerlevel gains after a Spar/Fight/Train (after 2,000,000 powerlevel, no extra gain is provided). -4% to wearer’s dodge. +4% to opponent’s dodge.1,000
Medium Weighted Wrist Bands3% bonus to powerlevel gains after a Spar/Fight/Train (after 2,000,000 powerlevel, no extra gain is provided). -3% to wearer’s dodge. +3% to opponent’s dodge.800
Medium Weighted Socks2.25% bonus to powerlevel gains after a Spar/Fight/Train (after 2,000,000 powerlevel, no extra gain is provided). -2% to wearer’s dodge. +2% to opponent’s dodge.600
Medium Weighted Cape4.5% bonus to powerlevel gains after a Spar/Fight/Train (after 2,000,000 powerlevel, no extra gain is provided). -5% to wearer’s dodge. +5% to opponent’s dodge.1,200
Heavy Weighted Shirt3% bonus to powerlevel gains after a Spar/Fight/Train (after 100,000,000 powerlevel, no extra gain is provided). -3% to wearer’s dodge. +3% to opponent’s dodge.2,400
Heavy Weighted Pants4% bonus to powerlevel gains after a Spar/Fight/Train (after 100,000,000 powerlevel, no extra gain is provided). -4% to wearer’s dodge. +4% to opponent’s dodge.3,200
Heavy Weighted Shoes2% bonus to powerlevel gains after a Spar/Fight/Train (after 100,000,000 powerlevel, no extra gain is provided). -2% to wearer’s dodge. +2% to opponent’s dodge.1,600
Heavy Weighted Belt2% bonus to powerlevel gains after a Spar/Fight/Train (after 100,000,000 powerlevel, no extra gain is provided). -2% to wearer’s dodge. +2% to opponent’s dodge.1,600
Heavy Weighted Hat2.5% bonus to powerlevel gains after a Spar/Fight/Train (after 100,000,000 powerlevel, no extra gain is provided). -2.5% to wearer’s dodge. +2.5% to opponent’s dodge.2,000
Heavy Weighted Wrist Bands2% bonus to powerlevel gains after a Spar/Fight/Train (after 100,000,000 powerlevel, no extra gain is provided). -2% to wearer’s dodge. +2% to opponent’s dodge.1,600
Heavy Weighted Socks1.5% bonus to powerlevel gains after a Spar/Fight/Train (after 100,000,000 powerlevel, no extra gain is provided). -1.5% to wearer’s dodge. +1.5% to opponent’s dodge.1,200
Heavy Weighted Cape3% bonus to powerlevel gains after a Spar/Fight/Train (after 100,000,000 powerlevel, no extra gain is provided). -3% to wearer’s dodge. +3% to opponent’s dodge.2,400
Martial Arts Gi10% bonus to the fighting style you are in (if your fighting style gives 5% more damage to physical attacks, it would then be 6% with the gi on).Quest-only item
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Weapons

Item NameDescriptionCost
Ki Amplifier+2% damage +1% cost to all ki attacks.1,500
Ki Amplifier UpgradeOnly Humans may use this item. Upgrades the Ki Amplifier to +5% damage and +2% cost to all ki attacks.1,000
Saiyan SwordMade out of a virtually unbreakable metal. This weapon does 10% damage and can only be used for short range.1,000
EMP GrenadeAffects Androids and any other electronic equipment. 85% chance to cause all electronics to not work for one turn, and a 25% chance for all electronics to not work for two turns.800
Stasis Grenade85% chance the target will lose one turn (43% on Androids), 25% chance the target will lose two turns (13% on Androids).1,500
ShotgunThis weapon does 65 damage. It has a short range and comes with 30 shells. For defense purposes, guns are considered to have a powerlevel of 5,000. This means that if a gun is fired at you, your chances of dodging or blocking are based off of the gun having a powerlevel of 5,000.500
Double Barrel ShotgunThis weapon does 130 damage. It has a short range and comes with 30 shells (two used per shot). For defense purposes, guns are considered to have a powerlevel of 5,000. This means that if a gun is fired at you, your chances of dodging or blocking are based off of the gun having a powerlevel of 5,000.800
9mm PistolThis weapon does 40 damage. It has a medium range and comes with 30 bullets. For defense purposes, guns are considered to have a powerlevel of 5,000. This means that if a gun is fired at you, your chances of dodging or blocking are based off of the gun having a powerlevel of 5,000.100
Sniper RifleThis weapon does 300 damage. It has a long range and comes with 30 bullets. The scope may also be used to scout long distances. For defense purposes, guns are considered to have a powerlevel of 5,000. This means that if a gun is fired at you, your chances of dodging or blocking are based off of the gun having a powerlevel of 5,000.1,500
Shotgun ShellsA box of 30 shells.20
9mm BulletsA box of 60 bullets.20
Sniper .308 RoundsA box of 20 bullets.20
Brass KnucklesThese are worn over the knuckles and add 3% damage to the user’s punch. These are used for short range only.100
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Spaceships

Item NameDescriptionCost
Capsule Corp. Saiyan SpacepodThis spacecraft is a replica of the Saiyan Spacepod and can only carry one person. You cannot train on this spacecraft. It has a powerlevel of 10,000. With this space ship it is totally random where you land, so you don’t usually land in the planet’s docking station.1,500
Saiyan SpacepodThis spacecraft can only carry one person. You cannot train on this spacecraft. This spaceship is only sold on planet Vegeta. It has a powerlevel of 100,000. With this space ship it is totally random where you land, so you don’t usually land in the planet’s docking station.2,500
Namekian SpacecraftThis is like the spacecraft in the Freeza saga. You may train aboard this ship, but only after purchasing a Small Training Room. This spacecraft can also hold five people. It has a powerlevel of 500,000.10,000
Capsule Corp. Saiyan SpacecraftThis is a replica of the Saiyan spacecraft. You may train aboard this ship, but only after purchasing a Medium Training Room. You may rent a five times Gravitron for this ship, but not a 10 times Gravitron. It can hold ten people. It has a powerlevel of 1,000,000.20,000
Duugo SpacecraftThis is a smaller version of Freeza’s spaceship. You may train aboard this ship, but only after purchasing a Large Training Room. You may rent a 10 times or five times Gravitron for this ship. It also has four Rejuvenation Chambers. This spacecraft is only sold on planet Freeza. It can hold 15 people. It has a powerlevel of 100,000,000. This spacecraft is much like a base, as you may purchase the same upgrades for this ship as you can a base. This means you may purchase shields, shield reinforcements, turrets (maximum of seven), and a Saibaman Force to guard the inside.100,000
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Base/Ship Items

Item NameDescriptionCost
Small BaseProtects anyone who’s in it against people with 50,000 powerlevel or lower. Can hold five people.3,500
Medium BaseProtects all who’s in it against people with 500,000 powerlevel or lower. Can hold ten people.6,000
Large BaseProtects all who’s in it against people with 1,000,000 powerlevel or lower. Can hold fifteen people.15,000
Small ShieldShield around your base that protects it against anyone with 100,000 powerlevel or lower.500
Medium ShieldProtects your base against people with 1,000,000 powerlevel or lower.1,000
Large ShieldProtects your base against people with 5,000,000 powerlevel or lower.5,500
Ultimate ShieldProtects your base against people with 10,000,000 powerlevel.15,000
Small Shield ReinforcementDoubles the strength of your shield. For Small shield only.500
Medium Shield ReinforcementDoubles the strength of your shield. For Medium shield only.1,500
Ultimate Shield ReinforcementDoubles the strength of your shield. For Ultimate shield only.5,000
Weak Saibaman ForceTen Saibamen protect your base if your base is under attack or your shield is broken. Each Saibaman has 25% of the base leader’s powerlevel. These Saibamen can only protect your base, they can’t move away from your base.15,000
Normal Saibaman ForceTen Saibamen protect your base if your base is under attack or your shield is broken. Each Saibaman has 50% of the base leader’s powerlevel. These Saibamen can only protect your base, they can’t move away from your base.25,000
Elite Saibaman ForceTen Saibamen protect your base if your base is under attack or your shield is broken. Each Saibaman has 75% of the base leader’s powerlevel. These Saibamen can only protect your base, they can’t move away from your base.35,000
Light Turret GunA gun that protects your base by attacking those who attack. This gun has 1,000,000 powerlevel. Damage done by all turrets is 25% of their powerlevel. The base cannot be destroyed until all guns are destroyed.1,000
Medium Turret GunA gun that protects your base by attacking those who attack. This gun has 3,000,000 powerlevel. Damage done by all turrets is 25% of their powerlevel. The base cannot be destroyed until all guns are destroyed.3,000
Heavy Turret GunA gun that protects your base by attacking those who attack. This gun has 6,000,000 powerlevel. Damage done by all turrets is 25% of their powerlevel. The base cannot be destroyed until all guns are destroyed.6,000
Ultra Turret GunA gun that protects your base by attacking those who attack. This gun has 15,000,000 powerlevel. Damage done by all turrets is 25% of their powerlevel. The base cannot be destroyed until all guns are destroyed.15,000
Small Training RoomA room that you can add onto your base to help you increase your powerlevel. You can spar in this room with two different gravity levels, normal and two times gravity. Training with two times gravity will multiply your powerlevel gain/loss by two. This is for the Small Base only.2,000
Medium Training RoomA room that you can add onto your base to help you increase your powerlevel. You can spar in this room with two different gravity levels, normal and two times gravity. Training with two times gravity will multiply your powerlevel gain/loss by two. This is for the Medium Base only.3,000
Large Training RoomA room that you can add onto your base to help you increase your powerlevel. You can spar in this room with two different gravity levels, normal and two times gravity. Training with two times gravity will multiply your powerlevel gain/loss by two. This is for the Large Base only.5,000
Rejuvenation ChamberHeals 50% of your wounds each turn. Its filled with synthetic Saiyan DNA to heal your wounds at a super speed. You must have a base or Duugos Spacecraft to be able to purchase this. Comes with 30 uses.3,000
Synthetic Saiyan DNA TankRefill for the Rejuvenation Chamber. Each tank allows 15 uses in a Rejuvenation Chamber.800
Gravitron x5An add-on to your training room that will allow you to go up to five times the normal gravity. For every multiplier of gravity, your powerlevel gain/loss is multiplied. So if you normally would gain 20 powerlevel and trained in a gravitron with five times gravity, you would gain/lose 100 powerlevel.10,000/day to rent.
Gravitron x10An add-on to your training room that will allow you to go up to five times the normal gravity. For every multiplier of gravity, your powerlevel gain/loss is multiplied. So if you normally would gain 20 powerlevel and trained in a gravitron with 10 times gravity, you would gain/lose 200 powerlevel.25,000/day to rent.
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