I’m slowly but surely knocking out bits and pieces of the new inventory system. Tonight I worked on getting weighted clothing and armor added, so if you notice you’re missing some items in your regular Items spot, check the “Map & Chat” area for the new inventory system.
You can equip, unequip, drop, and pick up items.
I just implemented a new ‘slot’ system so that you can’t wear multiple of the same item in the same spot. Right now armor and weighted shirts use the same slot, so you can’t equip both. I’m on the fence either way on that – I know traditionally we’ve allowed both to be worn at the same time. But does that make sense? I can see either way but I’d like everyone’s thoughts on that.



I think wearing both is probably fine. The armor in the show always seemed sleek enough to fit under the weighted training gear.
I always look to Piccolo when i think about how his weighted gear was always easily cast off and he still had his shirt and pants underneath.
This system live now, or what you’re working on for the map version?
Both
My goal for now is to add as much functionality as possible to both help Dalun and to give players more to do between updates.
Eventually what I want to do is have a separate version of the browser game that’s not connected to your main character or the current round, and is just pure PM browser game.